|
Post by victorgrant on Feb 27, 2018 23:42:14 GMT -8
Hi, I have a remote rented server that I would like to install a scenario that calls for 4 addon/mods. I have the mods/addons "subscribed" via Steam Workshop. I know I have to FTP the mods over to the server and adjust the command line and config. However, I do not know where exactly they go on the server, or how to name them due to the new "number naming" system of addon/mod folders. Is there a guide anywhere on how to deal with setting up mods/addons on a server (remote) with the current mod folder (steam workshop) naming? Please help. I didn't find the right solution from the Internet. References: srgxdfb.zrfdz.net/forums/topic/207812-server-modssteam-workshop/Startup Explainer VideoThanks
|
|